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  • Stark Chapman posted an update 4 months, 3 weeks ago

    What is Responsive Design?

    Responsive Design lets websites ‘adapt’ to different screen sizes without compromising usability and user experience. Text, UI elements, and pictures rescale and resize with regards to the viewport.

    Responsive design allows developers to publish a single set of HTML, CSS, and JavaScript code for multiple devices, platforms, and browsers. Responsive design is device-agnostic and aligns using the popular development philosophy of Don’t Repeat Yourself (DRY).

    But there’s more for it than that. It may be difficult to make an existing site responsive, nevertheless the great things about committing to responsive design in the beginning within a project far outweigh the trouble necessary to apply it.

    This post covers the evolution of responsive design, the essential components which render it work, plus a guide to creating and testing responsive web applications.

    The Evolution of Responsive Design

    From the late 1990s, when browser wars were effectively reaching a (shortlived) end, most users had one browser (Ie) using one main system (Windows). They had one device (desktop) with screen sizes that have been about consistent everywhere. Designing websites of those specifications didn’t involve abstracting differences between numerous browser engines, platforms, and devices-it may be finished with the different parts of static sizes.

    Eventually, web developers began creating components whose dimensions were specified in percentages compared to the viewport. This approach allowed the constituents on the browser window. This philosophy had become referred to as ‘fluid design’.

    Really, Ethan Marcotte published a piece of writing where he spoke of ‘Responsive Web Design’. The content discussed the variety of devices that readers accustomed to connect to the web-which meant accounting for screen sizes, browsers, orientations, and modes of interaction while creating content for them. This short article changed the best way developers approached web design.

    Towards the end of 2016, mobile browsing overtook browsing the web. This emphasized the need for thinking mobile-first in the event it came to web development.

    Today, the market has over 9000 different cellular phones, with their own dimensions and graphics processing capabilities. Google prioritizes mobile-friendly websites in its serp’s. In 2019, you cannot maximize your online reach without a responsive website.

    Responsive Website design: Setting the Scope

    Before making a responsive website, have a look at your target audience and audience. The goal is to locate:

    How your users access the web: Look at your site’s traffic analytics and combine the insights with Test about the Right Devices report to understand the best browsers/devices inside your target audience.

    What are website’s ‘core’ features: These must render uniformly across browsers/devices. Any devices may be enhanced in later iterations.

    Responsive Website Testing

    Once you have successfully designed a responsive website, you need to test to be sure it can:

    Display and align this content consistently.

    Render text legibly on all scales and viewports.

    Keep content (text and pictures) of their containers.

    Display and resize images when needed.

    Allow users to scroll vertically (or horizontally, such as true of responsive data tables).

    Let users navigate via links and menus on all devices.

    Scale/resize content based on portrait or landscape orientations in cellular phones.

    In a responsive test, begin with manually testing the website on various viewport sizes to ascertain if the information scales to suit correctly. To locate inconsistencies in colors, fonts, illustrations, etc. you will need to do a mobile responsive test using real mobile phones.

    For more info about website responsive test go to see our web portal