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  • Stark Chapman posted an update 4 months, 2 weeks ago

    What exactly is Responsive Design?

    Responsive Design lets websites ‘adapt’ to be able to screen sizes without compromising usability and buyer. Text, UI elements, and pictures rescale and resize depending on the viewport.

    Responsive design allows developers to write one particular group of HTML, CSS, and JavaScript code for multiple devices, platforms, and browsers. Responsive design is device-agnostic and aligns with all the popular development philosophy of Don’t Repeat Yourself (DRY).

    But there’s more into it than that. It may be tough to make a current site responsive, though the important things about committing to responsive design in the beginning in the project far outweigh the trouble forced to do it.

    This article covers the evolution of responsive design, principle components which make it work, as well as a help guide to creating and testing responsive web applications.

    The Evolution of Responsive Design

    From the late 1990s, when browser wars were effectively reaching a (shortlived) end, most users had one browser (Ie) using one operating system (Microsoft Windows). They’d one device (desktop) with screen sizes which are pretty much consistent everywhere. Designing websites of these specifications didn’t involve abstracting differences between numerous browser engines, platforms, and devices-it could be completed with aspects of static sizes.

    Eventually, template designers began creating components whose dimensions were specified by percentages in accordance with the viewport. This approach allowed the parts to the browser window. This philosophy had become referred to as ‘fluid design’.

    This year, Ethan Marcotte published an article by which he spoke of ‘Responsive Web Design’. This article discussed all the different devices that readers employed to access the web-which meant making up screen sizes, browsers, orientations, and modes of interaction while creating content for the kids. This short article changed just how developers approached website design.

    Right at the end of 2016, mobile browsing overtook web browsing. This further emphasized the value of thinking mobile-first if it came to website development.

    Today, industry has over 9000 different cellular phones, using their own dimensions and graphics processing capabilities. Google prioritizes mobile-friendly websites rolling around in its search results. In 2019, you cannot improve your online reach with no responsive website.

    Responsive Web site design: Setting the Scope

    Before creating a responsive website, take a look at your marketplace and audience. The thing is to find out:

    That your users connect to the web: Review your site’s traffic analytics and combine the insights with Test on the Right Devices are accountable to understand the top browsers/devices within your target audience.

    Do you know the website’s ‘core’ features: These must render uniformly across browsers/devices. Anything else may be increased in later iterations.

    Responsive Website Testing

    When you have successfully designed a responsive website, you have to test to make certain it could:

    Display and align this article consistently.

    Render text legibly on all scales and viewports.

    Keep content (text and pictures) in their containers.

    Display and resize images when needed.

    Allow users to scroll vertically (or horizontally, such as the situation of responsive data tables).

    Let users navigate via links and menus on all devices.

    Scale/resize content depending on portrait or landscape orientations in mobile phones.

    Within a responsive test, begin with manually testing the site on various viewport sizes to find out if the information scales to fit correctly. To find inconsistencies in colors, fonts, illustrations, etc. you will need to perform a mobile responsive test using real mobile phones.

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