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  • Stark Chapman posted an update 4 months, 3 weeks ago

    What exactly is Responsive Design?

    Responsive Design lets websites ‘adapt’ to be able to screen sizes without compromising usability and buyer experience. Text, UI elements, and pictures rescale and resize with respect to the viewport.

    Responsive design allows developers to publish an individual group of HTML, CSS, and JavaScript code for multiple devices, platforms, and browsers. Responsive design is device-agnostic and aligns with the popular development philosophy of Don’t Repeat Yourself (DRY).

    But there’s more to it than that. It is usually difficult to make a pre-existing site responsive, however the great things about investing in responsive design early on inside a project far outweigh the trouble required to do it.

    This post covers the evolution of responsive design, the basic components which render it work, plus a self-help guide to creating and testing responsive web applications.

    The Evolution of Responsive Design

    In the late 1990s, when browser wars were effectively reaching a (shortlived) end, most users had one browser (Ie) on one main system (Microsoft Windows). They’d one device (desktop) with screen sizes which are pretty much consistent everywhere. Designing websites of these specifications didn’t involve abstracting differences between numerous browser engines, platforms, and devices-it could be completed with aspects of static sizes.

    Eventually, web-developers began creating components whose dimensions were specified in percentages when compared with the viewport. This approach allowed the parts towards the browser window. This philosophy came into existence generally known as ‘fluid design’.

    This season, Ethan Marcotte published an article through which he spoke of ‘Responsive Web Design’. The article discussed the range of devices that readers utilized to connect to the web-which meant accounting for screen sizes, browsers, orientations, and modes of interaction while creating content for them. This post changed the way developers approached web design.

    Towards the end of 2016, mobile browsing overtook web browsing. This emphasized the importance of thinking mobile-first when it located web development.

    Today, industry has over 9000 different cellular devices, using their own dimensions and graphics processing capabilities. Google prioritizes mobile-friendly websites in the listings. In 2019, you can not increase your online reach without having a responsive website.

    Responsive Web page design: Setting the Scope

    Before making a responsive website, check out your target market and audience. The goal is to discover:

    That your users access the web: Research your site’s traffic analytics and mix the insights with Test for the Right Devices report back to get the top 10 browsers/devices with your target audience.

    Which are the website’s ‘core’ features: These must render uniformly across browsers/devices. Anything else may be improved upon in later iterations.

    Responsive Website Testing

    When you have successfully designed a responsive website, you have to test to be sure it might:

    Display and align this article consistently.

    Render text legibly on all scales and viewports.

    Keep content (text and pictures) within their containers.

    Display and resize images as needed.

    Allow users to scroll vertically (or horizontally, as with the situation of responsive data tables).

    Let users navigate via links and menus on all devices.

    Scale/resize content based on portrait or landscape orientations in cellular phones.

    Within a responsive test, begin with manually testing the site on various viewport sizes to see if this content scales to adjust to correctly. To locate inconsistencies in colors, fonts, illustrations, etc. you will need to perform mobile responsive test using real cellular devices.

    For more info about website responsive test just go to the best web page